Ling Xiaoman, the punk girl who had previously signed a contract, has confirmed that she will be interning at Blue Star during the summer vacation.
She will directly join the project codenamed Last (game title: Blue Star Apocalypse) and participate in the two-month early development phase.
He made it clear that he would also be entering a tense preparation stage.
...
At that moment, the marketing girl knocked on Mingyan's office door again.
She reported something about a mod for Minecraft.
Last month, the release of two flagship mods for Minecraft, "Midworld" and "The End of Time," quickly revitalized the old game.
The community, which was flooded with players, quickly reached its expected size, and the number of mod creators even exceeded Blue Star's expectations.
This is a very good start!
Mods were a very trendy thing in the StarCraft era.
When Minecraft introduced this concept, players were pleasantly surprised to find that many long-established games began to innovate!
Unlike version updates, which are handled with great care, mods are something players can decide whether to install or uninstall, but their expansion of game content is a tangible reality.
The most obvious example is the first person to eat a crab.
Minecraft has always been on the free game charts, making it a true evergreen in the gaming world, with incredibly stable long-term returns.
Every time Blue Star Studio releases an update, its price surges.
But now it's even more amazing; players can even create their own mods, which can also cause the price to rise.
What does this mean?
For example, while other martial arts practitioners are still practicing by swinging their swords a thousand times a day, Blue Star Studio has handed over the practice to its fans!
Fans worked for him for free, and all the inner strength they cultivated was put into Minecraft, without wasting a single bit.
This is a built-in cheat code for cultivation!
How can one not be envious and jealous of someone who can increase their internal strength out of thin air while lying in bed?
At the very least, the later competitors have all given up.
As early as a year ago, games that followed suit and imitated the pixel survival and building style had already been developed and released to the market.
Initially, their ranking wasn't very good, but that was expected.
There's no way around it, the original Minecraft is still alive and well, truly blessed with boundless happiness and longevity.
It holds 90% of the market share in this genre, making it virtually impossible to steal players from it.
The popularity of Minecraft has been declining slightly in stages.
These competitors then began to challenge each other, and with the support of cruise capital, they dared not and could not slow down their pursuit.
After investing heavily in advertising, results can indeed be seen quickly in the short term.
However, players may enter the game because of ads, but they may not stay in the game forever.
These players have all been "spoiled" by Minecraft!
It's not as fun as Minecraft; all the extra stuff is weird. These monsters have no character whatsoever; they just randomly charge through with diamond swords.
Listen to this, a new batch of creatures has been denigrated as utterly worthless.
[It's the same thing—stacking blocks—so why is your gameplay so awkward? I'd rather do it in Minecraft! Thumbs down, uninstalling! Minecraft, reinstalling and launching!]
Isn't it inevitable that different games will have slight differences in the feel of their controls?
If you love Minecraft so much, why did you uninstall it?
There is also this saying:
This game is trash; it plagiarized Minecraft, but it doesn't even look alike!
In fact, these imitators are on the verge of plagiarism, but they do not yet constitute plagiarism in a legal sense.
As explained earlier, theoretically, borrowing game ideas cannot be considered plagiarism.
In other words, it doesn't count as long as the game system doesn't overlap by more than 30%.
But players don't care about any of that.
If a game isn't fun, that's the original sin!
No matter how eloquently you describe it, and no matter how many advertisements are everywhere, if it's not fun, it's simply not fun.
These games have their highlights, but most of them have flaws.
After all, the overall concept wasn't theirs, so there will still be some oversights.
For example, it can be explicitly stated that health will only be restored after eating food and the satiety level is fully increased.
However, some designers learn without truly understanding the concepts.
They slapped their foreheads: We want to be different from Minecraft! In our game, eating food will directly increase your health bar by several bars, depending on the food.
result……