In other words, its official release date has been forced to be postponed!
Delays are actually quite common in the gaming industry.
After all, the development cycle of a game is so long, it's impossible for project management to be able to predict the future and arrange everything that hasn't happened yet.
But as common as it is, players who have been waiting anxiously will still cry.
I'm dying, I can't breathe, I'm going to die if I don't play the doomsday scenario on Earth soon...
[Damn it!! Why did I even play League of Legends so early? If I hadn't played League of Legends, I wouldn't have known about Blue Star Studio; if I didn't know about Blue Star Studio, I wouldn't have seen the trailer for Blue Star Apocalypse; if I hadn't seen the trailer for Blue Star Apocalypse, I wouldn't be suffering so much waiting for its release!]
The promotion for Blue Star Apocalypse has been ongoing ever since the ALPHA version closed beta test.
By this point, there have been three official promotional videos, all of which have generated a great response among players.
Ling Xiaoman's retro-style rock soundtrack is perfectly showcased in this game that depicts the apocalypse four thousand years ago.
The moment the music started, every player got goosebumps all over their body.
It's incredibly exciting and breathtaking!
In an effort to quell players' anger over the delayed release, Blue Star Studio quickly released a fourth promotional video.
Yes, because the main body of the game is basically complete.
So this time, what's being released is a "playable trailer"—
In other words, it's to show players what the beta testers got to experience.
The promotional video was released again.
Closed beta testers skillfully maneuvered and defeated one cool boss after another.
The camera then shifts to show their shocked expressions when they see the unfolding story;
And in the actual game footage, there's a desolate yet mysterious city ruin, and two figures walking alone on a vast map...
The eagerly awaiting players are going crazy.
[I've waited long enough! And you guys are making me watch videos of other people playing!! Why can't I play?! Aaaaaaah!]
[Devil! The person who planned this promotional video has definitely inherited the cult leader's true skills!]
[Am I supposed to beg you to take my money while I'm at it? I'm going to cry now QUQ, please come quick!]
Chapter 46 The streets were deserted
February 24th was still during the Lunar New Year holiday.
After a two-week delay, "Blue Star Apocalypse: The Last Us" has finally been officially released.
On the day of its launch, Blue Star Studio's official website homepage underwent a complete redesign.
A beautiful, light blue planet suddenly appeared, rotating as it was illuminated by sunlight.
The gathering and dispersing of the atmosphere is like her breathing, and the boundary between the sun and the moon is like her weather.
From lush green plains to the vast and magnificent sea, everything is so beautiful that it inspires awe.
This is Blue Star, the third planet in the Sora system.
The animation ended after three seconds, and Blue Star transformed into a shooting star, leaping into the upper left corner of the page to become the Blue Star Studio logo.
On the homepage, a line of large text was displayed:
Blue Star Apocalypse: The Last Us
Behind the subtitles stand two silhouettes of Russell and Lewis.
In the background, the theme song of "Blue Star Apocalypse" also played—a song with an anonymous author and Ling Xiaoman as the composer, called "The Earth TOPOLOGIUM".
12 noon.
Accompanied by an ethereal female voice, the game homepage of Blue Star Apocalypse finally displayed the option to download the game.
The game made activation qualifications available for purchase a month ago.
The number of pre-order customers had already reached over 100 million, and they had been eagerly awaiting this day for a long time, almost to the point of turning into madness.
In the first hour after the download was made available, even though Blue Star was well-prepared, it was still taken aback by the overwhelming surge in data traffic.
On average, 800,000 to 2 million people request links every minute!
This is a huge burden on the server. Fortunately, we made it clear at the beginning of the year that we had purchased two more supercomputers, otherwise the official website would have almost crashed by now.
The flow curve is also very obvious, showing an exponential increase.
"Blue Star Apocalypse" broke into the 24-hour paid game download chart with just the first hour's downloads!
According to objective laws, the download volume in 24 hours is approximately 15-20 times that of the first hour, which is a predictable figure.
With various indices soaring, Bluestar's internal prediction for first-day sales has exceeded one billion.
This is very likely!
The Blue Star studio had been cleared out early on.
Everyone sat together, listening to soothing background music, and partied together.