Playing this game felt like I was rushing from one job to another! I even woke up in the middle of the night to check what was in the treasure chest.
I've actually started to have this illusion that I'm a big boss... I'm constantly sifting through things here and there, and my branch offices have generated so much wealth for me...
This once again proves that one of the essential characteristics of human beings is that they are "fond of something really good".
In this game, "Idle Heroes," there isn't much player-versus-player combat; there's only an arena where heroes team up to fight each other.
However, this arena is not a daily task, and players with limited resources can choose to forgo the rewards there.
Meanwhile, whales (players who spend a lot of money) or lucky players can compete for server rankings to obtain a special currency that can be used to buy skins for their characters.
In short, the game balance is quite good!
The players are absolutely grateful!
On the forum, some players even made the following statement:
[Holy crap, the Dragon Slayer Sword has really changed its nature! Is it true that you become like those you associate with? Has Earth taught them what a conscientious producer is like?]
The reality is this: a studio that has always been obsessed with making money, even if it doesn't have a good reputation among mainstream players, can still succeed if it ever "turns over a new leaf"...
Players will be pleasantly surprised! Forgive and forget!
Then they rushed headlong into the arms of the other side!
24 hours after it went online.
The Dragon Slayer Studio has confirmed the initial data for "Idle Heroes"—the results are quite excellent!
It ranks highly on the 24-hour charts, and its paid subscription rate is even the highest on the entire chart.
The reason, of course, is a unique feature of the Dragon Slayer Sword Studio: our first recharge gift pack is only 1 yuan! You really get a 198 yuan gift pack for just 1 yuan! For 1 yuan, you won't lose out, you won't be cheated, don't miss out...
One yuan is far too little for people in the Star Country who have no worries about food and drink; sometimes they are so small that they are too lazy to pick it up if they see it on the street.
Actually, the Dragon Slayer Sword Studio doesn't really care about that 1 yuan.
More importantly, there are two points:
First, we rank number one on the paid user rate chart! Cheap games aren't as fun as our games, and fun games aren't as cheap as our gift packs.
Secondly, we broke into the players' wallets...
Sometimes, the difference between 0 and 1 is greater than the difference between 1 and infinity.
Once players enable the payment option, the second payment will obviously be much easier than the first. And then...
Players no longer have control over their own wallets :)
Inside the studio, Mingyan confirmed the data after the launch with everyone, as well as two minor bugs that were discovered at the last minute.
With the game now live, my work schedule for next week has suddenly become much more relaxed.
Mingyan has always liked to give bonuses and holidays to those who have made contributions, so he gave bonuses to the production team who worked hard all night and told them to go home and rest today.
As a newcomer interning at the Dragon Slayer Sword Studio, Yu Bing had never witnessed such a scene before.
After Ming said, "Thank you all for your hard work, now it's time for the holiday!"
As soon as he finished speaking, the entire office was immediately filled with joy.
The staff even pulled out beer from somewhere, opened it on the spot to celebrate, and even invited Mingyan to have a drink as well.
Everyone's face showed undisguised joy and anticipation, and there was no sign of surprise.
—Everyone knows that following Chief Designer Ming will bring you rewards; this is a truism within the studio.
People with faith are happy; they even find joy in their work because they feel hopeful.
And they might not even know what Mingyan said.
Back in the Atlas platform's branch office in the sixth star province, a group of editors were also excitedly celebrating with each other.
They hugged and kissed each other, excitedly tossing the person in charge of meeting with Mingyan into the air.
—The Dragon Slayer Sword's new work is a success again! Based on past experience, this game will bring their entire team at least one million in bonus revenue!
This means that each person has around 200,000!
—What kind of magical weapon is the Dragon-Slaying Saber? Can you make money just by touching it?
There are even two people in this group who got in through connections.
After the success of "Card Alliance," rumors circulated in the industry that "Dragon Slayer" was a studio that would stop at nothing to make money...
Such a title has attracted a great deal of people.
Some people fought tooth and nail to secure this position in the collaboration with the Dragon-Slaying Saber, which involved taking a huge risk.
But now it seems it was all worth it...
Money certainly cannot buy happiness.
But having money can make many people happy.
Even Mingyan, who has now become a billionaire, is still happy because of the success of his new game.
Fortunately, he is not a money-loving person, so so far, all games have distributed bonuses to each member of the production team based on a certain percentage of the net profit.