The AI assistant reminds players that they can change the appearance of their house and the entire dynamic background at any time. Currently, there are three initial appearances:
The current options include grassland cabins, rooftop houses, and seaside villas.
The grassland cabins are the simplest, full of natural charm. Looking out, you feel the vastness of the sky and the boundless earth, which makes people feel expansive.
The Cloud House is a "house" that flies in the clouds. In fact, its appearance is more like a classic ship flying in the sea of clouds, with oars like stirring up the flowing clouds.
The sea-view villas are houses built 100 meters below the sea. A sightseeing elevator allows you to go up and down to the seabed. One wall of the house is made of completely transparent alloy glass, offering a panoramic view of the underwater scenery.
In the initial scene, each room already has the corresponding game placed inside.
The AI assistant guides players step by step, teaching them how to use various tools to log into different games.
He also taught them to buy a new game called "Hunting," and watched as the new game turned into a compound bow hanging on the wall, which they could touch at any time to start the new game.
Well... of course, it's not open right now, and the purchase process is just a formality.
Of course, if players prefer a simpler and more direct approach, there is also a main control panel where they can directly select the game they want to enter, without having to go through such a "realistic" process.
On the main control panel, you can also choose to enable "Build" and "Layout" modes, which allow you to modify the house terrain and built-in furniture of this launcher, respectively.
Taking the seaside villa as an example, players can purchase a lighting package, which currently costs only 6.66 yuan, or they can use 66 Mall points directly.
Some test players immediately turned "Blue Star Launcher" into a "house-building simulator," burying thousands of lights in the sea view outside the house.
Once the main switch is turned on, you can see the lights stretching across the seabed, like starlight on a mountain range at night, illuminating a pool of deep blue water, as beautiful as a dream.
When it comes to points in the mall, Bluestar is really generous.
Whenever a player uses their Bluestar account to make any kind of purchase, they will receive mall points at a ratio of 1:10, and these mall points can be directly exchanged for most of the goods.
Players: What's the difference between this and buy one get one free?!
How could any Blue Star player not have bought Blue Star games in their pocket? And as long as they have, they can now open the page and see thousands or even tens of thousands of points lying there quietly.
Points can even be used to pre-order Blue Star's next game; 340 points can be used as a 34 yuan deposit!
Moreover, as soon as you pre-order the new game, you immediately receive a huge in-game gift pack.
Upon opening the gift package, I found backgrounds and furniture from a new game collaboration—
The fourth background appearance of the Blue Star Launcher has been unlocked: a treehouse in the rainforest. Animals such as squirrels from another world will also appear randomly in this background.
I unlocked a set of furniture made of jungle wood, a mosquito net, and a small pug pet that I can keep at home.
The player's account avatar has been unlocked.
They gave away a free cosmetic item from League of Legends and The Legend of the Condor Heroes: the Hunter's Longbow.
The Hunter's Longbow, which is the "core" item in the game, is already hanging in the house.
That's pretty much all that's been completed for the Blue Star Startup Tool so far.
Meanwhile, the art team on Blue Star was working overtime to finish their work, because they had another brilliant idea!
They also want to create a space station-themed background house, and they are urging the programmers to give players more building permissions.
In the future, players may be able to build houses and backgrounds directly without having to choose from fixed themes.
Just like in Minecraft, you can arbitrarily decide the structure, materials, appearance, color, and even change the terrain outside the house.
Designers, artists, and programming experts are all eagerly awaiting the test feedback from the first batch of players.
To everyone's surprise, in their feedback report, besides sincere praise and suggestions, the vast majority of players were also complaining:
Don't you guys want to eat again?!
[Daily Task: Worried that Daddy Earth will starve to death (1/1)]
[Buy one get one free is one thing, but to give away a free gift package? I'm seriously speechless—no way, I'm furious!!]
I'm always worried that I won't make any money on Earth, what should I do? quq
How exactly do you guys make money?
The designers were also completely baffled: "???"
Our players don't seem to have much faith in our profitability.
Besides, isn't it normal that Blue Star Starter doesn't make money?
Who makes big money from starting devices?!
Our points and e-commerce system is really just a way to pave the way for the launcher's transformation into the Blue Star platform...
Inside the Blue Star Starter, outside the cabin, there is also a "farming system" that is under active development.
After hearing about the predicament of the launcher test team, the designers of the farming system held a short meeting over coffee.
The designers made a tough decision:
"How about... we price the fertilizer a little higher?"
"Then... 60 cents a bag it is!"
"My God, such an outrageous price, can the players accept it? After all, one bag can only be used on one field, and it only increases the yield by 10%."
“(in a low voice) Well, well, well, let’s keep it at 3 cents a bag.”