Kapitel 170

BlueStar now has a very mature operation and maintenance system, so we don't have to worry about the official website being overwhelmed by traffic like we did back then...

This surge of traffic was effectively utilized.

Yes, the official store has new items!!

The game "Blue Star Apocalypse" has released an exclusive celebratory T-shirt, available in two styles.

One version features Russell's front view and Louise's back view; the other features Louise's front view and Russell's profile.

The back of the T-shirt is covered with the autographs of the main production staff.

The name is clearly stated in a flamboyant, elegant script in the center, with a smiling emoji drawn at the back.

:)

...

Because of this tiny emote Easter egg, players on the forums joked, "Feel the devil's smile!"

These T-shirts are relatively good value for money, and Bluestar doesn't expect to make a profit from them.

That said, the profits from peripheral products are just icing on the cake, after all, the game itself has already achieved such incredible sales.

This fully replenished the wallet of someone who had just purchased a building and a small alien world on Earth.

At least for a long time, he clearly stated that he would not have to worry about money.

The rating for "Blue Star Apocalypse" is the third rating Blue Star has received so far.

The first is Minecraft with a score of 9.5; the second is League of Legends with a score of 9.5.

Upon closer inspection, all three of Blue Star's major games are masterpieces!

No wonder fans are so enthusiastic about chanting the slogan "Made by Blue Star, it must be a masterpiece".

The popularity of older games has led to considerable anticipation among players for the new game "Souls," even before it has an official name.

I just discovered today that the single character "魂" (Soul) has climbed to the top of Gaming Studio's list of most anticipated new games. My Ming Cult is about to dominate the gaming world!!!

I'm so conflicted right now. I want to see more details about the new game revealed by Blue Star, but I'm also terrified that they'll actually be revealed. Like Blue Star Doomsday, with its delays, I can't stand even one more day. Seeing it but not being able to play it, waaaaaah!

I'm so excited for the new game's story! Come on! Let me cry my eyes out! Having played through Hachiko ten times, I'm fearless now!

As Mingyan scrolled through the players' bizarre comments, a kind smile gradually appeared on his face.

His finger paused for a moment as he saw a post titled: "[I'm also a Blue Star fan, but let's have a rational discussion: Can Chief Designer Ming really create a 'very difficult' game?]"

If you click into the post, you'll find that it's a question raised by an ordinary player with the ID "TTTX" after watching the Carnival livestream.

He pointed out: "Looking at all the games Bluestar has produced, they are all works that are quite innovative in gameplay or have a moving storyline. From this, we can summarize many of Chief Designer Ming's design styles. For example, when creating a storyline, it must be grand and magnificent, and a popular supporting character (or dog) must die to elicit tears."

[But aside from League of Legends, has Master Ming not made any other competitive games? Furthermore, Blue Star Apocalypse emphasizes its storyline and has a fairly approachable difficulty level; even the highest difficulty only increases the monsters' stats, without any fundamental changes.]

This inevitably raises doubts—can Chief Designer Ming create a realistic and challenging combat adventure game?

If Varian and others saw this post, they might just say, "Ha, how naive."

—Naive players, do you really think that making the battle more difficult is such an easy thing?

It doesn't exist!

When the AI mode for League of Legends was being developed, if the designers hadn't been holding back Mingyan, he would have already released a "Nightmare AI" difficulty level.

—You can play against bots with ease and enjoyment, thanks to the designer's kindness!

Chapter 54 Xia Cheng's Invitation

As it turns out, the "nightmare robot" may be late, but it will never be absent.

The next day, during a small meeting, Mingyan, with a very friendly smile, said to the person in charge of the League of Legends, "Our players seem to be a bit 'unsatisfied' lately. How about we make 'Nightmare Bots' a special rotating game mode and launch it next week?"

Manager: "Okay, boss, I'll check the arrangements right away."

Then he silently lowered his head and made the sign of the cross for the players.

Why did you all provoke the devil?!

The so-called "nightmare AI" is a highly difficult AI battle mode.

Under normal circumstances, League of Legends only offers AI matches on easy and normal difficulty levels, allowing players to quickly familiarize themselves with the game or practice their heroes.

The computer AI in the battle is actually quite stupid; it just blindly rushes in to fight, and when its health drops below a certain level, it will just run away.

Therefore, only beginners and players with special interests will keep playing against the AI.

This is also the default "beginner's tutorial" among players.

There's a meme on the forum that goes, "This game felt like it was against bots." — This refers to a situation where the game was so one-sided that victory came incredibly easily.

but!

Here's another crucial piece of information that players might not know: when the computer AI was first created, it was incredibly powerful!

It's not as clumsy as people imagine, requiring designers to "teach" it to play games little by little.

No.

In fact, most game AI, as long as they "know" how to play the game, are born game masters.

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