Kapitel 312

It really damages the image of Earth, cough cough.

But in the later stage, players will see a group of energetic and spirited social elites leisurely enjoying afternoon tea while looking at their computers, occasionally tapping on the keyboard, and even sitting together for a brainstorming session...

The entire office was filled with a joyful and cheerful atmosphere.

Yes, the new game has been launched, and players are welcome to come and visit!

As an online game, "Xia Ke Xing" has achieved considerable success in less than a month since its launch.

This month, all online game rankings were completely swept.

Whether it's the number of online users, the number of positive player reviews, or the player recharge rate... without a doubt, just say "Xia Ke Xing" (侠客行).

Moreover, this game has a lot of staying power!

A month has passed, and the fastest player has just broken through the level 20 bottleneck, officially leaving the stage of "newbie nobodies" and becoming a "third-rate expert".

In the entire world of "Xia Ke Xing", all players have only explored 60% of the map. There are still two hidden sects that have not been discovered, and 90% of the martial arts techniques have not yet been discovered.

It is foreseeable that players will need to experience the game content of "Xia Ke Xing" for at least another year.

Online games are different from single-player games. The latter may only take a few days to complete, but the former can often be played for several months, and players still haven't reached their peak.

A year later, when all players have accumulated 90% of the maps, sects, and martial arts techniques, it will be time to release the first expansion pack for "Xia Ke Xing".

Regarding this expansion pack, Blue Star actually prepared the planning proposal a long time ago, and it had already entered the development stage.

Although he didn't explicitly say he personally handled the project, he did supervise the entire process and made revisions.

Once "Xia Ke Xing" gets on track, it can gradually progress at a rate of one expansion pack per year, constantly bringing new gaming experiences to veteran players with new game content.

—Players may never know this: every expansion pack that is released may actually have been completed one or two years in advance!

However, the studio might feel that players haven't fully grasped the content of the previous version, so they're not in a hurry to release new content.

Now that the game is on track, the people at Blue Star Studio are slowly developing an expansion pack that they're not in a hurry to release, while eagerly anticipating Mingyan's new game.

Based on past experience, after Chief Designer Ming comes out, he always calls on all the designers to have a small meeting to discuss the new game's design proposal.

But to everyone's surprise, the first person Mingyan sought out after emerging from the dark room was the head of the marketing department.

"Is there any way to contact the player Odin?" Mingyan asked right away.

The latter was taken aback: "Player Odin? I don't think there's anyone with that ID in any of the League of Legends professional teams... Wait, boss, you don't mean...?"

Mingyan smiled and said, "It's Odin, the champion of the Jia League National Championship, the one known as the 'God of Assassins.' Do you have a way to contact him? We'd like to design and produce the protagonist of the new game based on him."

The person in charge thought for a moment and said, "Let's send a letter to inquire about his opinion first. Odin's personal license has been open to fan works for a long time, and he has appeared in several works of 'Simulated League of Legends,' so he should not be opposed to similar commercial cooperation. I will estimate his licensing price later."

Ming said, "Okay, get it done as soon as possible. I'm going to hold a planning meeting now—the new game should be confirmed as a medieval assassin-themed RPG."

Chapter 116 Planning Meeting

After discussing matters with the head of the marketing department, Mingyan then summoned all the designers as usual.

Then he saw that everyone who came had green eyes, and they were just short of drooling or having tails growing out of their backs and wagging.

"Boss!!!! Is the new game going to collaborate with the number one beauty in the esports circle?"

It seems there are quite a few fans of the Great Demon King in Blue Star Studio.

That makes sense, since everyone working here is passionate about games. They never miss the live broadcast of the League One National Championship every year, so it's only natural that they would become fans of the champion.

Mingyan chuckled and waved the manuscript in his hand, saying, "Let's go inside and talk."

At this planning meeting, Mingyan mainly mentioned two key aspects of the new game.

The first is the combat style that is "primarily based on assassination".

“In the past, we have tried to innovate in the combat system many times, including the Dark Souls mode, the superpower blast mode in Blue Star Apocalypse, and the team aggro mode in Heroes of the Three Kingdoms... But this time, it is time to innovate again.”

"An assassin's way of fighting is naturally different from Russell's and the swordsmen's. He does not pursue maneuvering in battle, nor does he maneuver around the enemy and look for an opening to attack... What he pursues is the thrill of killing with one blow and escaping a thousand miles away."

"Please watch a short concept demonstration animation."

Next, Mingyan showed a "simple" animation.

The reason it's described as "rudimentary" is entirely because the character models are extremely crude. They're basically just generic face templates bought online, which were then casually posed by an amateur using the simplest editing software.

But precisely because of this, the moment the image appeared, everyone present instinctively straightened up and became completely focused—

Because it's obvious that such an ugly handmade item must have been made by the boss himself!

Well, at most with Xia Cheng's assistance, that's all!

This short animation mainly tells the story of the protagonist, an assassin, carrying out an assassination.

The background is a classic map, with neat houses all around and a church standing in the square.

A high-ranking bishop, surrounded by a crowd, slowly approached the church—it seemed he was the target of the assassination.

The camera then zoomed in on the protagonist assassin, who was completely shrouded in a hood, obscuring his face (although the face was not sculpted at all).

The protagonist assassin waved his hand and scattered a handful of coins, which immediately caused a scramble among the civilian NPCs in the square.

Taking advantage of the chaos, the protagonist assassin quickly climbed onto the roof beams and ran wildly across the rooftops, getting closer to his assassination target.

When they got closer, the camera suddenly focused on the protagonist assassin's eyes.

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