Next, you need to choose the theme of the game, from ancient times to interstellar, from science fiction to fantasy, from fairy tales to violence, there is something for everyone, you can even make an animal simulator.
Next is the gaming platform: is it an online game or a single-player game? Is it a PC game, a mobile game, or an isekai (another world) game?
Once the general tone is determined, it can be further subdivided into main gameplay, plot development, art style, and so on...
Besides decision-making, the next step after entering the development phase mainly involves arranging the work schedule and resolving some development issues.
The work schedule will determine the developers' focus on the game—naturally, more time will be spent on design, and the higher the "design" ability, the better the gameplay will be.
However, game development costs money every day. If you dawdle on the design, the developers will not have much time for other content and will have to rush to finish the game.
At the beginning, there is only one main character who works independently. Players need to make decisions and grind for progress, and they need to stay in a dark room to complete the game before running out of initial funds.
After finishing the work, you still have to spend money on listing and promotion, deal with the platform and sign contracts to determine how much revenue you can get.
Xia Cheng enthusiastically created "The Little Cat's Interstellar Adventure," anxiously awaiting the final score from the Jia League. He excitedly told Ming beside him, "I think this game is going to be a hit! It might even make it into the Platinum Hall of Fame!"
Mingyan glanced at Xia Cheng's game and smiled without saying a word.
Perhaps influenced by Mingyan's words, Xia Cheng, that little guy, put all his points into the "Design" skill, leaving the rest of his stats in a pitiful state...
So his new game, which he was full of confidence in, ended in a complete failure.
(In the game) League A rating: 3.0 points.
The displayed player review reads: "Don't tell me this triangular shape is a cat?"
I was so scared when I heard the "meow" that I peed my pants...
[The planner is a genius! They actually came up with the idea of combining cats, rock music, space exploration, and shooting games!]
Xia Cheng: "..."
He was very dissatisfied! He then used the little money he had painstakingly earned from the game to hire an artist recruited from the job market.
Then he made a game called "Little Cat's Interstellar Adventure 2".
Well, the rating for the top league is 3.5.
And successfully received player reviews:
This is a comprehensive list of bugs. A friend of mine who studied computer science for three years used it for his bug-fixing assignment!
[Game Guide: Don't buy it.]
There are two kinds of bad games: one is called "Little Cat's Interstellar Adventure," and the other is called "Little Cat's Interstellar Adventure 2"...
233. The Legend Never Dies
In mid-November, the new awards ceremony of the First Division Association was held on schedule outside the Platinum Hall.
After their trip ended, Mingyan and Xiacheng rested for two days at the spaceport before rejoining the main force from the Sixth Star Province.
This time, most of the attendees were the studio's core members and long-time employees, along with Zhuo Yu, who had just joined to fill in, and the ever-present mascot, Xi Xi.
The group was quite familiar with the League One ceremony and had already checked into the hotel that had been arranged for them.
Just then, Mingyan received another piece of good news.
"Has the Blue Star Research Institute finally made a breakthrough?"
Mingyan took the letter with some surprise and opened it.
Over the course of ten years, the Blue Star Research Institute has gradually collected nearly 50% of Earth's gene database, and is now able to reconstruct the genetic models of most extinct species.
Recently, they have begun preparations to attempt to thaw human bodies and fully restore the human genome database.
This means that perhaps in the future, cases like Mingyan's will no longer be considered special cases.
Mingyan still has a small daisy sample on her bedside table.
As research on Blue Star has progressed to this point, the institute has always been grateful for Mingyan's contributions... mainly in terms of donations.
Because of the popularity of the "Blue Planet Apocalypse" series, the attitude of all sectors of society towards them has changed from indifference to familiarity and warmth.
Even the knowledge possessed by some players who studied the ancient culture of Blue Star in "Xia Ke Xing"—known as "Xia Ke scholars"—surprised several senior cadres in the research institute.
Conversely, the various discoveries of the Blue Star Research Institute have also been providing new creative backgrounds for the Blue Star Doomsday series.
This discovery has greatly excited the designers on Earth.
The prototype of "Blue Planet Apocalypse 3" has already taken shape in everyone's mind - perhaps one day in the future, the Blue Planet in the game will no longer be a wasteland, but humanity will rebuild its home on it, and prosper and flourish again.
It's not just "Blue Star Apocalypse 3"; the studio's current schedule also includes game development projects such as "Assassin's Way: Side Story", "Mortal Souls 2", and "Farm Time".
The designers took a vacation as a group, treating it as a field trip.
You know what, you can always get the latest gaming news on the Jialian's turf—
"Huh? X released new hardware again? We can try porting a few mobile games like 'Xia Ke Pai' and 'Long Lie' to it!"
"They've got a new algorithm for character hair again. If they keep updating it like this, I'm going to lose my own hair..."
"Someone next door tried a new AR game mode, and it seems to be getting a lot of positive feedback. It might win this year's Best Game Award."
...
In general, BlueStar is most concerned with two things: one is the upgrading and iteration of hardware and technology; the other is the updating of knowledge in design theory.