Capítulo 103

Mingyan and Ning Yufeng directly scheduled a whole day to complete the relevant procedures.

The chairman of the League of Legends was very reliable. After recommending League of Legends, he simply stayed to help with the follow-up procedures.

“Generally speaking, the League of Legends is handled entirely by the association, and you don’t need to contribute any personnel,” Ning Yufeng explained to Mingyan. “We have professional planners and programmers who will be responsible for balancing the classes in League of Legends and then integrating them into a test server. After two rounds of closed beta testing to confirm that there are no conflicts in the game, we can conduct public testing and allow professional players to make their choices. This process will take about six months.”

He explicitly asked, "Is there anything I can help you with?"

Ning Yufeng said, "It would be best if Blue Star had a designer who could work with us throughout the entire process. After all, we might not fully understand your design intentions, and we would need to communicate with you at any time."

Mingyan nodded and took notes, saying, "No problem, our designers have a comprehensive understanding of their games."

“There’s another small matter,” Ning Yufeng said. “The League of Legends community places great importance on reputation. We hope that every game we include is a flawless masterpiece. I’ve noticed some recent opinions in the League of Legends community, and I hope Bluestar can handle them. Of course, I can also help.”

He stated clearly, "I will be careful."

He knew that the "some opinions" Ning Yufeng mentioned were actually online trolls trying to stir up trouble and smear the Legend of Mir 2 League.

Perhaps as a consequence of the online marketing campaign by cruise ship capital, some netizens now believe that League of Legends has corrupted a group of League of Legends players.

Even though the game itself has already been included in the League of Legends.

But since it's a very new game, nobody knows what role it will ultimately play.

For example, the card master in a game is a very popular profession in the League of Legends and is also very famous in the live streaming circle—after all, there is the "goddess's kiss" brand.

Some game class designs are somewhat lackluster, failing to stand out in fair PVP battles.

This will cause it to remain untouched and lie dormant in a corner of the league.

This will also make it very difficult for professional players who specialize in this game to succeed.

The League One incorporates new games every year, but there are still not many professional players active on the world stage.

Because some new games sink to the bottom as soon as they enter the market, with no one choosing them; while older games are eliminated every year, and there are always better new designs that can attract players.

Ultimately, any design that isn't good enough will be rejected by professional players.

Even now, it's still too early to tell how strong League of Legends will be, but the haters are already making "predictions" online.

[It's definitely doomed! A third-rate game from a border province! Trying to get people to train in the Legendary League now is like pushing them into a fire!]

If any League of Legends player makes it to the provincial finals this year, I'll livestream myself chopping off my penis.

This game is basically just a game with an added minion-killing mechanic; it's just an entertainment product. Calling it "strategy" is laughable. It only trains you to kill minions and mow down enemies; it doesn't train any game sense. Don't try to glorify yourself.

When promoting League of Legends, one of the key points was "team-based strategic competition".

Because its game mechanics are unlike any other game.

It's not simply about ganging up to kill; it's about who survives the most.

Instead, it's about gathering troops, pushing towers, destroying bases, and acquiring map resources... It can be said to be a game that compares "the experience and economy of the whole team," and killing is just one way to gain experience and economic advantages.

If you approach League of Legends with the mindset of playing a fighting game, you might be able to reach the Gold rank, but it will be very difficult to climb any higher.

As long as there is an economic advantage, this game allows novices to beat experts.

While other team-based competitive games are purely about skill and teamwork, League of Legends has added another dimension: strategic awareness.

Can't win in team battles?

In other games, you would have been eliminated long ago; but here, you still have a chance!

Because you can use the 1-3-1 split push tactic to keep the enemy constantly on the move.

They pushed down all three of the enemy's high ground towers without even engaging in a single team fight.

Then a skilled player could quietly sneak in and suddenly steal the enemy's base; any of these things could happen.

That's why Mingyan used the "strategy" banner when the game was launched.

In League of Legends, 80% of players are in the Bronze and Silver ranks, so it's normal that many people don't feel the significance of "strategy".

Moreover, this is only the first season, and even some club coaches do not yet have a mature tactical system.

Everyone is still working hard to improve their laning and team fighting skills, and has not yet realized the importance of "strategic planning".

Mingyan also discussed with Blue Star's marketing team how to resolve this public opinion storm.

The marketing team said, "We can search in the Challenger and Master tiers, find a game that speaks volumes... and then use a promotional video to refute this claim."

Mingyan thought about it and agreed to the plan, adding, "There's no need to directly confront these haters; just releasing the promotional video will suffice. It would be petty for a large studio like ours to be so stingy with a few players."

Marketing: "..." Your promotional video is just slapping people in the face!

Bluestar acted quickly, with several designers and testers helping to select dozens of matches that met the criteria.

Finally, they found a classic 41-point game that led the team to victory.

That match was quite interesting. All four players in the top, bottom, and jungle lanes collapsed in their lanes, and only the assassin player in the mid lane managed to stabilize his development, but his advantage wasn't that significant.

By the mid-game, the opponent was at a significant disadvantage with 4 kills compared to 13 kills.

Then, something amazing happened.

The assassin player in the mid lane of the blue team, whose ID is "Char Siu No. 3", seems to have suddenly had a breakthrough.

He no longer joined team fights, but instead implemented a 4-1 split push – meaning the other four players would hold off the opponents in the mid lane to avoid team fights, while he himself would push the minion waves on the top and bottom lanes, seizing every opportunity to push towers.

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