Capítulo 172

As expected, the video of the first round of communication went viral overnight after it was posted online!

By the next day, the number of views had reached tens of millions.

Even a random player in the team who was ranked as a Challenger was favored by the club and invited to participate in the youth training program.

After the first player cleared the mode, other players also began to clear it one after another thanks to the experience shared by the pioneers.

Soon, the difficulty will truly meet the designer's expectations, and then lower-ranked players will be able to enjoy it.

Of course, everyone will suffer when they first play it and are not used to it!

—Dare to say that human-machine interaction is simple? Ha! Experience the fear of being dominated by nightmares!

At the new Blue Star Conference, Mingyan expressed his delight, stating that he was very satisfied with the new model.

Person in charge: "..."

He suddenly felt he understood how to make the boss happy.

And when Mingyan is in a good mood, he can continue to work up a heavy workload happily.

He quietly worked on the initial design plan for "Soul" and handed over the design of several subsystems to the designers below.

As games grow larger, one person's design can set the tone and theme, but it's impossible to cover everything.

In the new game, Mingyan has decided to design the most important battles and levels himself, while distributing other content appropriately.

Meanwhile, through an internal voting mechanism within the studio, the new game finally received an official name.

—The Soul of Mortals.

The reason for choosing this name is that everyone has read the story synopsis and outline provided by the plot planner.

Blue Star Studio currently has a total of five story planners, and four of them participated in writing the world view and main storyline in the early stages of new projects.

These people also went on a trip to the alternate world provided by Ling Lingqi, together with Mingyan.

In that other world that had already been conquered once, although the players had all left, a large number of original inhabitants remained.

That planet was originally a land of extreme darkness, and none of its native inhabitants had ever seen light.

Therefore, Ling Lingqi's father directly named it "Dark Planet".

The former developer brought light to the planet, but also brought forth many immortal players—players who leveled up by completing system-issued tasks, killing dangerous creatures in the darkness, and plundering the planet's resources.

The short-statured indigenous people were still in the unenlightened medieval stage, and they regarded the players as gods, even developing sects that worshipped these gods.

At first, everything was fine.

However, as the game quickly declined, players began to leave one after another.

One by one, the game bases on the planet were abandoned. The items left behind by the players were treated as "relics," and the bodies left behind were called "holy bodies," which were enshrined in temples by the natives.

The final game base gradually lost its light due to energy scarcity.

The entire other world will soon be plunged back into darkness.

Having already witnessed the "Age of Gods" filled with light, the indigenous people were filled with fear of the impending darkness...

Through the remaining probe robots and communication stations in the game's main base, the staff of Blue Star learned for the first time about the basic situation of this second-hand otherworld.

Then Mingyan and several key designers opened the communication system and operated a drone to overlook the dark land from high above.

The towering mountains undulated faintly in the darkness, and an invisible terror was about to descend. Bizarre-shaped monsters stared greedily at flesh and blood, while the small natives huddled together, trembling, with the last few embers of firelight...

Seeing this scene inspired the designers.

Upon seeing Mingyan's proposal, the scriptwriters immediately expressed that their inspiration was off the charts.

The creation and polishing of a script also takes time. For literary creators, inspiration is fleeting and needs to be seized in time.

So they applied for a private room and refused to leave until they finished the first draft of the script.

This decision is practically a matter of speaking one's mind.

It was already the end of June when Mingyan received a unique invitation from IPP.

—It was delivered by Xia Cheng himself.

The two of them then had a big meal outside.

Xia Cheng said, "I submitted this proposal at the beginning of this year, and it's only now that it's being implemented."

Mingyan smiled and said, "Then I will definitely support you. The plan you made yourself must be good."

While chatting, Mingyan casually flipped through the invitation letter to get a general idea of the situation.

IPP launched a new online event this year called the "Game Star Showdown".

The theme of the event is to have a group of game enthusiasts of all ages, educational backgrounds, and industries form teams of 2-5 people and work hard for three days to create a mobile game.

Teams can be pre-arranged or formed by the organizers after on-site registration.

There are no requirements for game production; there are no restrictions on genre or size, as long as it can be played on a mobile phone.

Including the preliminary preparations, the later trial play, and the awards ceremony, the competition lasted for a total of one week.

The necessary funding, sponsors, and contractors have already been secured, and the promotional campaign has been underway for some time.

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