Capítulo 319

This time it's just that the planned schedule was brought forward a little.

Consequently, a number of people had to be transferred from the new project "Assassin," which caused the project manager to postpone the expected launch date by two months.

It seems the next new game won't be released until the end of next year.

Amitabha! Everyone is very grateful that Master Ming did not rush to release the concept of the new game!

Otherwise, those players who've been waiting so long might want to eat them up...

The next day, Blue Star's official website published, as usual, the evaluation report of "Xia Ke Xing" by Jia Lian.

But the most outrageous thing was that at the very bottom of the announcement, there was a picture of all the designers bowing their heads in apology—

In the literal sense, all the designers stood in two rows facing the camera, each wearing their own virtual avatar mask, with Mingyan leading the way, bowing his head in a repentant manner towards the camera.

The accompanying text reads: "[Sorry, players! We only have a score of 9.5!]"

Below is a self-criticism written by the head of the plot planning team.

He sincerely repented for his shortcomings at work and almost burst into tears, begging the players for forgiveness.

In the photo, he even has a white sign hanging on him that says "I'm sorry".

And the players: "..."

Many players who saw this were immediately speechless!

They started leaving comments below in a flurry:

【?????】

We came to congratulate you on getting a 9.5, and here you are apologizing to us?!

This must be a joke, or maybe I'm still half asleep!

I can almost picture the top student coming out of the exam room, shaking his head and saying, "Oops, I bombed it again." I really want to punch him in the face and make him repent...

[A 9.5 rating and you're still not satisfied?! Didn't you all get nominated for Game of the Year?! Are you trying to make life impossible for other designers?!]

[I came from the forum to celebrate, but I'm completely baffled. What the hell... can someone tell me if this celebratory thread should even continue? Or should we just turn it into a condemnation thread? ???]

God knows the designers are genuinely remorseful; the story planners even posted apologies on their social media.

Perhaps this is what it feels like to be in a class of top students.

It's like an exam. He was indeed the worst scorer in the class. Everyone else got 100 points, but he only got 85. Of course, he would feel guilty and think he had let down the teachers who had nurtured him.

Most importantly, it also lowered the class average score!

However, when this statement reached other classes, people simply couldn't understand his mindset.

[I'm the planner from Tingxi next door, and I've already called the police. You guys on Blue Star are really going too far! I'm so angry my hands are shaking while typing, I'm crying!!]

Chapter 120 Further Discussion on Cooperation

Meanwhile, Blue Star Studio is still issuing a collective apology.

Meanwhile, the Dragon Slayer Sword Studio has entered another cycle of "life and death, endless reincarnation".

Just a few months ago, Chief Designer Ming finally remembered that he had a secondary account.

First came the approval of documents, then blog posts, and finally, a new game concept was proposed at the Dragon Slayer Studio.

The entire studio was ecstatic; they had finally secured another creative idea from Chief Designer Ming!

It felt like a neglected concubine who had waited for many years before finally receiving the emperor's favor again!

After all, the Dragon Slayer Studio hasn't produced any decent works in a long time.

PS: In the terminology for the Dragon Slayer Sword, "decent" is basically equivalent to "robbery".

However, Chief Engineer Ming was indeed like a heartless and fickle emperor; he mentioned a concept and then ran away.

—It's like a scumbag who leaves behind a dragon's offspring and then abandons his responsibilities!

The deputy chief designer of the Dragon Slayer Sword Studio painstakingly assembled a research and development team, and frequently held remote meetings with Mingyan to determine specific design details.

The project's progress wasn't as fast as those workaholics on Earth, but it wasn't slow either.

Unlike Blue Star's philosophy of creating everything by the entire team and striving for excellence, Dragon Slayer prefers to outsource large-scale projects to professional production companies.

To date, the Dragon Slayer Studio still has only 200 members, while the Blue Star team is approaching 800 – including new game development teams and teams that update and maintain older games.

On the Dragon Slayer Sword side, the number of employees specializing in music production, 3D modeling, plot planning, etc., is generally no more than three. Most of them are used to liaise with outsourcing companies, and they don't often produce the sword themselves.

They believe that efficiency equals achieving the best results with the least amount of resources.

This new game featuring the Dragon Slayer Sword seems to be a little princess destined to be unloved even before she was born; Chief Craftsman Ming couldn't even come up with a name for her.

Mingyan explained with embarrassment, "Actually... I'm not very familiar with the female market, and I don't know what kind of names would be more popular with female players."

Deputy Chief Engineer: "..." Who are you kidding! Who are you kidding!

—So, you didn't design those popular support champions in League of Legends? What about those cute girl skins that have sales spike during holidays...?

The consequence of someone becoming too famous is that others often worship Mingyan as an omnipotent god.

When God said that he also had stones he couldn't lift, no one believed him.

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