Players:
[Oh my god, I knew Earth's imagination wouldn't disappoint us!]
[Pfft, aren't those who called it a bug getting slapped in the face?]
[This isn't a bug, it's a feature! You know what a feature is!] (←This is a spy message secretly left by a programming expert.)
[The cyberpunk style is here! I love this game! Even if AR games aren't really that fun, I have to get it and raise it for all those interesting dragon eggs!]
The bug was perfectly fixed, and "Santa Claus" continued his work with trepidation.
The programmers breathed a sigh of relief, but were still dragged out and given a good scolding by the operations team leader—how could they just launch a test AI system without authorization! Even a demo is unacceptable! Advertising space on the Golden Gate Bridge costs hundreds of thousands a day!
Everyone nodded obsequiously, and just then they saw Mingyan turn around.
Perhaps because he had a very enjoyable vacation, Mingyan said he still seems very relaxed.
He was dressed casually in a plaid t-shirt and jeans, and said with a smile, "Alright, ladies and gentlemen, by the way, who among you is planning to attend this year's League One dinner?"
Everyone: "Wow!!!"
Before we know it, the end of the year is almost here again.
Mingyan just returned from his holiday and received some good news: Jialian has finally released a review report on "Assassin's Way"!
Unsurprisingly, the total score is 10/10, and the evaluation is "exceptionally talented".
The breakdown of each sub-score is as follows:
[Visual presentation: 9.5/10, immersive experience]
[Music and sound effects: 9/10, just right]
[Story Experience: 10/10, A Moment of Romance]
[Game Fun: 9.5/10, Ingenious Design]
[Content Depth: 10/10, Grand Vision]
The evaluation report shows that the reviewers were completely convinced by the storyline of "The Way of the Assassin".
Of course, professionals won't dwell on a single score for too long; what the league cares about most is the "fun of the game" in terms of scores.
If this category is further broken down, it will likely include various subcategories such as operability, entertainment value, and skill level, making the scoring quite rigorous.
The reason for deducting 0.5 points in this sub-item seems to be mainly because several reviewers felt that the parkour system still had room for improvement.
—They directly compared the parkour system of "Assassin's Creed" with the light-footwork system of "Xia Ke Xing".
This comparison is so unfair!
The latter players can all scale walls and leap across rooftops, and master NPCs can even cross rivers on a single reed; they practically live in a mythical dimension.
The former is a low-magic world, where assassins are all mortals who rely on their physical strength to perform extreme sports.
The difference is really quite significant when compared like this!
It can only be said that "Xia Ke Xing" has single-handedly raised the industry ceiling, significantly increasing the expectations of the reviewers at Jia Lian.
Even Mingyan was helpless after seeing this, and Xia Cheng remained silent.
Later, at the celebration banquet, the designers huddled around a table and whispered among themselves:
"If it's too fantastical, they complain it's not realistic; if it's realistic enough, they complain it's not exciting enough... What do they want anyway?!"
"How about we make it a little more fantastical and give assassins a bloodline ability?"
"No, no, let's put Leonardo da Vinci in next time and have him invent something, like a grappling hook or something."
"That makes sense. Let's design some steampunk elements and double the speed of the parkour to stun them!"
Mingyan listened and laughed.
The designers on Blue Star are now capable enough to stand on their own, a far cry from the early stages of the project. Mingyan didn't even need to explicitly remind them; the solutions were already readily available on paper.
The celebration banquet was held, of course, because Assassin's Way was once again nominated for this year's Game of the Year award.
The secretary nervously searched for other nominated works this year and found that the team behind "Beyond the Sky" wasn't among them.
The work "The Sound of the Wind" produced by Bifang this year was too small in scale and was categorized as a nominee for the "Best of the Year" award.
While the remaining games were all excellent, none of them achieved a perfect score.
This means that it's almost a certainty that "The Way of the Assassin" will win an award!
That's why Ming Yan directly asked, "Who among you plans to attend this year's League One dinner?"
The people from Blue Star have attended the League of Legends banquet three times now (they missed one of them because they were missing for two months).
For the first time, Mingyan brought the entire production team, plus a dog, in a proper and respectful manner.
The second time, Mingyan also brought along a few marketing and operations staff, plus a secretary.
The third time, the remaining employees who hadn't yet been seen were also taken over, replacing the previous batch.
This is the fourth time that Varian, the art team leader, has asked for leave to stay home with his wife, who is an elderly mother.
—What League of Legends dinner? No way, I go every year, I'm sick of it.