Capítulo 448

Props maker: "Keep it up, everyone! Each of us in the props team sewed one of these plush toys. They're all expressions of love for you all, muah!"

A group of rag dolls stared at them with their dark, hollow eyes.

Sound engineer: "And another thing, this is a water harp. This is our sound effects team's love for everyone. Sending love!"

When the water harp was put down, just touching it produced a chilling sound.

Then they happily closed the door to the dark room.

Designers: "..." QAQ!

184. The deception hasn't been exposed yet.

No one knows what exactly happened in that dark room all those years, but what everyone can see is that a group of designers who came out of that dark room all had a sudden realization.

At this moment, they all had dark circles under their eyes, messy hair, and haggard faces, but wore strange, satisfied smiles.

"We've probably all learned how to make a haunted house..."

"Hehehehe..."

"Little girl, come, pour me a glass of water. I won't do anything bad..."

The secretary, who was there to learn about the work, was speechless: "..." Oh my god, please don't come any closer!

The designers have created several bosses for the new game.

To be fair, even without the official artwork, these bosses are already terrifying just from their descriptions.

But everyone in the studio was feeling uneasy, as they felt that their designer was even scarier than the boss!

Why do these people walk so silently after coming out of the dark room, and why do they always look at people from behind with a sinister gaze?

Mingyan did not stay in the small dark room for the entire time.

Given his current schedule, having a large amount of time dedicated solely to design is already a luxury.

He only followed up for about a week initially, establishing the overall strategy.

Recalling the scene in that dark room, the designers were quite moved and chatted about it over afternoon tea.

"Why isn't the boss afraid at all?"

"Yes, he's very relaxed, as if nothing can surprise him."

"Over time, I almost forgot about this quality of our leader. That's why they say successful people must have a big heart. He just has a... very stable feeling."

"Hehe, actually I secretly thought about it. Weren't we working on 'Blue Star Apocalypse 2' back then? I always felt that even if the boss was born in that kind of apocalypse, he could still live a stable life."

"so……?"

The two exchanged a smile: "You also want to be an NPC modeled after the boss?!"

Think back to what Mingyan did in the dark room.

That was just over two days after they started. Many people were so exhausted that they developed additional fears and were even unable to perform their jobs properly.

Mingyan then pulled out a tablet, smiled, and said, "I've heard of a Charles theory: when you feel fear because of your external environment, immediately find a companion and do everything you can to scare them. While you're devising your plan, your fear will quickly disappear."

After he finished speaking, everyone present looked at each other in bewilderment.

—Is the next step to find a victim?!

"Of course, I'm all ready."

Mingyan smiled and placed the tablet on the table, saying, "—The perfect candidate."

On that tablet, a scene of Miss Juliet's entrance appeared.

That was recorded by the surveillance camera inside the treatment center, showing Zhou Liye looking terrified out of her wits.

Designers: "..."

For some reason, the moment I see my fellow players appear, my fear immediately lessens by 50%!

Mingyan then smiled kindly and said, "Everyone can take a look. Juliet has already signed a cooperation agreement with us, and is willing to provide us with the original video, as well as follow up with testing. So, you can start thinking about how to scare him."

After he finished speaking, the fear on the faces of all the designers vanished completely.

But gradually, many perverted smiles appeared.

"Hey, hehe, the young lady is so cute, if we put a screaming chicken next to her feet, maybe she'll scream too..."

"Isn't the recurring theme just about crying? I think from this perspective, we should give our players a break before creating a dramatic plot twist."

"Wait! I've got a brilliant idea! Let's make our game's protagonist leave his corpse behind every time he dies! The whole world restarts, but he's the only one still resurrected and experiencing nightmares!"

"Even if the young lady sees her own corpse, she'll still cry so adorably."

"Hehehe, not just corpses, anything he left behind will do. For example, simulated bloodstains after he was injured, let's not let them refresh automatically, let them stay in the game map forever..."

"Yes, yes! Add the water harp sound effect! I've mastered everything I've used these past few days!"

Yes, that's the truth about designers in the dark room.

The saying goes: "To make a devil, one must first be made a devil."

...

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