The game is almost entirely text-based, with almost no visuals.
After all, Mingyan isn't omnipotent. Back in the development of Minecraft, art assets were one of his weak points.
This is also the first roguelike-RPG game that Mingyan has created. Of course, there was no game called "Rogue" in the interstellar era, so it should probably be called a "randomly generated RPG".
So-called roguelike games generally possess important characteristics such as random generation and irreversibility.
Mingyan's new work, "Wormhole Fluctuation," is an example of this.
Players control a spaceship that needs to travel between star systems, replenishing resources and repairing the ship at any time. Once the ship's durability reaches 0, the game will end immediately, and the save data will be lost, forcing players to start over.
This is a game with no turning back!
Every star system and planet the spaceship encounters is randomly generated by the system, possessing random resources and terrain, and even unique ecological environments.
This leads to a wide variety of random events and gameplay experiences.
The essence of this type of game lies in the ever-unknown next second.
It's like drawing candy from a box; you never know what flavor the next one will be.
Perhaps on the next planet, there will be the resources we've been searching for, and we'll suddenly find a way out of our predicament, or even become rich and powerful.
Perhaps the next planet is barren and desolate, and your journey is destined to end here.
Ecstasy and despair are both part of the gaming experience.
This little game is 300GB in size. Mingyan uploaded it directly to his cloud drive and posted a new blog post about it.
[A small project: I made a little game to commemorate my two months of running around and to give everyone a taste of what it's like to travel desperately between galaxies. (Link to cloud drive attached) (Image: A simple poster for "Wormhole Waves")]
Just like the story of Hachiko back then, it was available for free download to anyone who saw it.
The moment the game was released, players completely lost sight of what was important.
[Hahahaha, this poster was definitely made by Chief Designer Ming himself!! Look at the color scheme, look at the font! Isn't this the early style of Minecraft?]
[Boredom on the spaceship, so I made a new game? Maybe I can also do a side project like 'Wandering Swordsman'?]
[The new trailer is absolutely amazing! Master, please make twenty more trailers for *The Legend of the Condor Heroes*... And of course, the game itself needs to be released too! Hurry up! Ideally, it should be released first thing tomorrow morning!]
[I have to admire Chief Designer Ming. He saw Bitotok and made a Hachiko story, saw Earth and made Earth's Doomsday, and now he's even making games based on spaceship crashes...]
Mingyan skillfully ignored all the messages urging him to update, and casually replied to one of the comments.
[Milk Candy is So Sweet: How's the story of the new game? The last free mini-game that Chief Designer Ming made was "Hachiko's Story," and I cried for a long time... I'm a little scared.]
[A small task: Don't worry, there's no main storyline. The new game is very therapeutic :)]
[Milk Candy is So Sweet: Ahhhhhh, the leader picked me! I got a reply from the leader!!! Gahhhhh! Hello, Leader! I'm going to play the new game right now, love you! Sending love! I love Earth three thousand times!]
Mingyan touched his chin.
Hmm, this little fan is so sweet.
If you encounter three consecutive gaseous, barren planets while playing Wormhole Wave and die from lack of oxygen, turning into a dried-up corpse in outer space... wouldn't you cry?
Chapter 100 Depressing Game
When Zhou Liye first learned that "the cult leader has released another free mini-game," he was actually reluctant.
I still remember that little game "Hachiko's Story" from back then. Zhou Liye was such an innocent and adorable boy back then, but after I clicked on it... he turned into an innocent and adorable boy crying!
Therefore, the most excited people when "Wormhole Waves" was released were the viewers in Zhou Liye's live stream!
[Hehehehe, Miss Juliet, Chief Designer Ming has a new game again, you know...]
[Want to see wormhole fluctuations! Wormhole fluctuations! Fluctuations! Movement!!!]
[You're already such a big streamer, you should learn to ride the wave of popularity yourself! (Subtle hint)]
Zhou Liye: "No, no, no, no! No matter how much you try to persuade me, I don't want to play Master Ming's little game anymore! I bet it's either incredibly difficult, or the storyline will make you cry buckets..."
He shook his head frantically, trying to refuse.
But the viewers in the live stream disagreed and started using both soft and hard tactics.
The gifts sent by the wealthy patron quickly rose to the top of the site's rankings within minutes, and the patron even changed his ID to "I want to play Wormhole Wave".
Then Zhou Liye could only say: "Thank you 'I Want to Play with Wormhole Waves' for the super rocket... Thank you 'I Want to Play with Wormhole Waves'... Ugh! Even if I starve to death today, even if I jump off this building, I will never play with wormhole waves for a second! Can you change your request? If you change your request, I will definitely agree."
Ten minutes later.
The wealthy man changed his ID to "I want to crossdress and eat ghost peppers on live stream" and started sending him super rockets.
"..."
Zhou Liye said weakly, "Brothers, I'm going to check the wormhole fluctuations."
Then, I decisively pretended not to see the new ID, rushed into Mingyan's blog, clicked the download link, and actually downloaded Wormhole Fluctuation.
The live stream chat at this time:
[Hahahaha, so true!]
As the art of war says, when faced with two evils, choose the lesser! I understand!
[Thanks to our generous friend for making the dream of 100,000 viewers in the live stream come true!]