Everyone: "..."
Everyone watched the replay on the screen. The player who had passed the level by luck was huddled behind a shield that was taller than a person, trembling with fear.
One moment he's raising his shield and cowering, the next he's lazily rolling around on the ground like a lazy donkey—
For example, during the boss's Blood Spike AOE attack, within two seconds, this player rolled around on the ground like a gourd, rolling three times before finally crawling out of the area.
He was truly a weak, pitiful, and helpless lowly player.
They literally blew the BOSS to death with a mountain of bombs, and even then, they failed to challenge him more than fifty times.
The real devil even smiled with satisfaction at this scene.
That's truly terrifying.
Finally, regardless of whether they succeeded in challenging the final boss or not, these players all looked dazed when they left the VR experience pod.
Even though it was only two days and our schedules were very regular, everyone seemed to be suffering from kidney deficiency.
His eyes were lifeless, his legs felt unsteady, and he walked cautiously.
Even when he sees the secretary raise her arm, he immediately reflexively curls up into a ball, ready to roll around on the spot like a lazy donkey.
Secretary: 0v0 Oh wow, the leader has gone crazy again...
To thank these players for their hard work, Blue Star Studio prepared a meal and a small gift for each of them.
Varian even secretly complained about this.
Look! A box of fruit, and a bowl of porridge!
—It was like visiting a critically ill patient.
But now it seems that these players really do need it.
The test data results were compiled quickly, since the number of test participants was relatively small.
Everyone gave the game "Mortal Souls" a very high rating.
Those who had defeated at least one boss need no further explanation; everyone was so excited that their eyes welled up with tears the moment the boss died, as if they had overcome a huge mountain in their lives.
The few skilled players who failed to pass the challenge usually did so because they unfortunately chose a relatively difficult boss, but they still praised the combat mechanics highly.
Some people say, "I hope that the Otherworld version of Mortal Soul will be released soon. This weapon balance mode with mutual restraint will definitely be able to enter the top league!"
The final score for this closed beta test was undisputedly A.
All the valuable suggestions from the players have been recorded.
Because the game's release was imminent, there was no requirement for them to keep it a secret. Sometimes, the spread of these rumors actually helps to increase players' anticipation.
After all, Mingyan is a devil who is very good at manipulating players' psychology.
Sure enough, the closed beta testers who were sent back regained their energy after a good night's sleep and started causing a ruckus on the forums.
[Just participated in the last closed beta test of "Mortal Souls" before its release, feeling humble.jpg]
[I got the little red stamp! A little! red! stamp! I happily rolled off to see the cult leader, but I didn't see him. So I happily rolled off to see the Empress Dowager, but she slapped me so hard I rolled out again...]
This game is definitely at the highest difficulty level. I'm a Legendary League of Legends player, and I got stuck on the gatekeeper at the second boss's entrance for an hour and a half. You guys can imagine!
Among them was a somewhat well-known streamer who immediately started a live stream after returning home.
He didn't immediately start playing other games, but instead sat there chatting with his viewers in his live stream.
If it's just chatting, it's easy for the audience to get bored.
But things are different now. This is first-hand news about the closed beta of "Soul of Mortals". Even though all that's on the screen is the streamer's big face, the audience is listening intently, and the popularity of the live stream is actually rising instead of falling.
The streamer came on stage with dark circles under his eyes and looked exhausted. He told the audience, "I'm back from the closed beta..."
The comments section was filled with teasing him:
Anyone who didn't know better would think you came back from begging!
What did Blue Star do to you? You came back looking like you have kidney deficiency; it's terrifying to think about.
The streamer said, "A new game on Earth, my goodness! It's so exciting, I'm sweating buckets. It's so hard I almost cursed several times... Hey, you can't curse in the live stream, you know 'I'll carry you guys'?"
Bullet comments:
【wdnmd, got it!】
[Just how difficult is it? If you can't even beat it, is this game even playable?]
At this point, the streamer's expression suddenly turned serious again, and he said, "It's really difficult, I feel like I died two or three times in every corner of that map, but it's also really fun. This game is addictive, let me tell you! Killing a small monster can make me happy for half a day, and after finally overcoming five obstacles and defeating six generals to get a treasure chest, I feel so good I want to dance on the spot. In the past two days, I've only killed one boss, and the rest I've just glanced at them from afar, and performed a lazy donkey roll and a violent death for the bosses..."
Bullet comments:
[Would you really just roll around and die a violent death? 233333]
After chatting for a while, the live stream had to get back to playing games.
The streamer concluded by reflecting on the past two days and then laughed, "Wow, this game is so addictive, I'm starting to suspect I'm a potential masochist. The more difficult it is to beat an old man, the more I want to mess with him. If I can't outmaneuver him, I run away. If I can't outrun him, I die on the spot. After I die, I respawn and keep messing with him... Basically, I just roll around the map and that's it."
That was a truly humble statement.
But there are actually even more humble people, namely the players who have never even played the game once.