These players were like monkeys released from a zoo, jumping around excitedly and spontaneously hopping on the waterwheel.
Every now and then, someone would fall off with a "thud"—that was someone who had exhausted their inner strength without realizing it, and was too excited.
The waterwheel is very tall; if you're not careful, you can fall two or three times, and one player even died from it.
Even though he was dead, he was still happily resurrected, and then quickly ran back, like a kindergarten child eager to get on a trampoline.
Chapter 104 The Devil is Here!
The most peculiar phenomenon in the Xia Ke Xing Experience Hall was thus born.
As more and more players entered the game, more and more people tried their hand at light-footed skills on the hill... and more and more people fell to their deaths.
A row of small, transparent tombstones slowly accumulated beneath the waterwheel in the Hidden Village, marking the deaths of players who had fallen while having too much fun there.
Some players even came specifically to take photos with the group.
Meanwhile, the large screen in the experience center is displaying scenes of these players flipping and tumbling around the waterwheel.
The players still in line were drooling with envy, but could only watch others perform their light-footed skills from the back of the queue.
When someone slips and falls, a chorus of sounds erupts in the hall:
"Oh dear! How clumsy! Let me do it!"
"Get some leverage from the side! Gather your energy! Don't just fly around aimlessly!"
"Wow, another tombstone has appeared under the waterwheel..."
It was a genuine expression of disappointment and frustration, a truly heartfelt sentiment.
In the short hour that people were waiting in line, fan art had already appeared on the newly opened official forum for "Xia Ke Xing".
—The whole story of the waterwheel murder case!
I don't know which fan was so talented that they wrote a captivating horror novel using the group of tombstones under the waterwheel as a starting point.
This provides a new form of entertainment for players who are bored while waiting in line.
While the Xia Ke Xing experience venue was packed, other venues naturally had queues of varying lengths.
The longest queue is still at the League of Legends experience center; this game is practically becoming a cosmic phenomenon now.
Throughout the entire Sixth Star Province, everyone knows this game.
If there are 30 people in an internet cafe or experience center, 20 of them will be playing League of Legends, and the other two will be watching League of Legends-related matches and live streams.
The new season is just around the corner, and players who are deeply engrossed in it are incredibly excited, craning their necks to see what other people are playing with the new class.
In addition to these venues, this year's carnival also features an extra experience hall dedicated to Mingyan personally.
—It's called the "Independent Games Experience Center"!
Currently, it includes two mini-games, "Hachiko's Story" and "Wormhole Waves," which players can play freely.
After all, the two games that Mingyan initially announced were both on his own blog, and there was no formal publicity or promotion, so it was inevitable that he would miss out on many potential players.
This mini-game experience center is designed to introduce these mini-games to players.
In addition to the gaming experience, the other half of the venue also displays Ming Yan's design drafts when he was making these two games, allowing players to intuitively feel that this is what Chief Designer Ming's earliest inspiration was!
It's worth mentioning that in the manuscript of "Wormhole Waves," the original crew actually consisted of only two people.
However, Mingyan's drawing skills are really not very good, making it difficult for people to tell who these two people are.
Xia Cheng stood in front of the manuscript for a long time, still full of questions.
Finally, Mingyan personally clarified, saying, "Actually, it's just the two of us. When we first designed it, it was a bit far-fetched. We envisioned a dual-protagonist format, where the game would end immediately if either of us died."
Xia Cheng hummed in agreement, and for some reason, became very happy, saying, "It feels like we depend on each other for survival!"
“Well,” Mingyan continued, “after considering the system’s balance, the game’s margin for error, and the players’ experience, we decided to expand the crew to about five people…”
Xia Cheng smiled and said, "I won't listen, let me be happy for a while first."
Mingyan: "Eh?"
I don't quite understand.
The two people who had disguised themselves glanced at the manuscript and were quickly pushed into a corner.
The player army was vast and mighty, and everyone who passed by couldn't help but stop and look up at Mingyan's manuscript.
Someone exclaimed in admiration, "How can the cult leader be so amazing? If my spaceship crashed, I would have been completely destroyed, and my notebook would probably be full of my last words. But the cult leader is different; he can even design such a fun little game..."
His companion said, "How else could he become a 'cult leader'?"
"Quick, take out your camera and take a picture! I want to take a picture with this page of notes. I hope I can also become a big shot who can remain calm even if Mount Tai collapses in front of me."
"Hey, don't you think two months of isolation might be good for generating new inspiration? Why don't we give it a try?"
"Are you kidding me! Try not touching a computer for two months yourself!"
"Never mind what I said..."
The two people chatting left quickly because they were pressed for time and needed to make room for the next person.
Mingyan then fell into deep thought, saying, "Indeed, during the two months of isolation, I generated a lot of inspiration. We've only done one 'wormhole fluctuation' so far; there are actually many more plans in the draft that haven't been implemented yet..."