This game will primarily tell the story of the struggle between the assassin organization Bluebell and the feudal forces of the empire. Players will take on the role of a newly recruited assassin, gradually delving deeper into the organization, learning more advanced techniques, and discovering more about Bluebell's past—and thus gaining a better understanding of the legendary life of Odin, the great predecessor of Bluebell.
The communication between Odin's agent and the relevant personnel on Earth went very smoothly.
Two months after the project was secretly initiated, they had basically finalized the story background and script.
Of course, Odin's NPC image has also been completed. His slim waist and long legs are making every planner's heart flutter!
Don't assume that game developers don't drool over their own people.
Often, even if the requirements are originally proposed by the planners, the work of some top-notch artists can still amaze them!
Furthermore, this actually sparked a burst of inspiration among the game designers, who were determined to create an amazing game just for such a handsome NPC.
The studio quickly organized the first wave of alpha test versions.
Like "Xia Ke Xing", this test is purely for gameplay verification, and a large amount of content is still blank.
Throughout the entire alpha version, there was only one cathedral replicated to scale, and a few NPCs whose models were reused and who were walking around.
The only characters with character models are Odin, the Dark Lord, and the player-created character. This makes it somewhat like a tutorial level, where Odin performs assassinations while the player learns the same techniques.
The test began, and many people from the entire studio came to watch, but the test qualifications were mainly awarded to the planners and testers.
Yes, besides Xia Cheng, he has infiltrated them again!
It was a single-player game, so he sneaked into the game pod without letting anyone see him.
After entering the game, Xia Cheng ran and jumped around to familiarize himself with the various attributes of his new character, and found that he was as light as a feather and had high stamina.
Having experienced the light-footwork system in "The Legend of the Condor Heroes", he was able to quickly adapt to this rhythm.
Looking up at the entire cathedral, so majestic and magnificent, anyone who enters from the front will feel a sense of reverence.
Of course, this certainly doesn't include assassins.
Assassins wouldn't use the main entrance!
Chapter 131 Assassin Test
Since a major aspect of the new game "Assassin's Creed" is parkour, all kinds of buildings should naturally be designed to be climbable.
The arches of the church will have many reliefs; the supporting columns will have protruding columns that can be gripped with one hand; even the smooth dome will be made of a material with high friction.
From the front gate, it still looks like a temple that most people have visited, and it even makes people feel that "it is exactly the same", but in secret, many, many "back gates" have been added.
In other words, although it looks dignified and luxurious, every inch of it actually says: Come on, take me, don't hold back!
Anyway, Xia Cheng had a lot of fun climbing.
What does it feel like to become an athlete?
The feeling of rock climbing and parkour is different from the feeling of light-footed kung fu in the novel "The Legend of the Condor Heroes".
Lightness skill is about flying gracefully, and the higher the skill level, the less the feet touch the ground; parkour, on the other hand, is about being grounded and moving step by step towards the destination.
Moreover, the parkour moves are specially designed by experts to ensure that the movements are efficient, fast, and cool.
Instead of doing a proper backflip, you have to do a backflip so that when you zip through the air, you can see a 180-degree silhouette of the sky.
Players can later review their mission logs and see their impressive performance at the time...
All players start as novice assassins and are gradually trained in the Bluebell Flower.
Based on their ranks, assassins are divided into: Trainees, Apprentices, Warriors, Executors, Elites, Commanders, Champions, Assassins, and Grandmasters.
Of these ten levels, the first three are awarded bronze medals, followed by silver medals, and then gold medals. Reaching the Grandmaster level signifies becoming a leader within the Bluebell Flower organization, and one no longer accepts orders.
The assassin's uniform also varies slightly depending on their rank.
The bronze medalists all wore simple white uniforms, tactical belts, and wrist guards, with the bluebell symbol on the belt. The bluebells would provide them with basic hidden blades, poison, and throwing knives.
Upon reaching the silver medal level, one can receive more supplies and exchange merit points for high-grade poisons within the organization. Their clothing also gains a sash and silver medal symbolizing their status.
Assassins at the gold level wear custom-made uniforms with unique patterns on their sashes, lapels, and hoods to signify their identity.
...Overall, he's getting more and more handsome.
Whether the assassins should wear white was a topic of discussion within Blue Star Studio.
The planners thought, "Assassins should definitely wear black! Otherwise, when they go to assassinate someone at night, wouldn't they be as conspicuous as fireflies in the dark? What's the point of the assassination then?"
However, the art masters on the opposing side refuted them with just three words: "White is cool."
But white looks cooler.
That's so irrefutable!
Later, the art masters completed the model of the Odin Demon King NPC.
After seeing both the black and white versions of Odin the Demon King, many developers actually switched sides!
"White...white can also be explained! Doesn't white further demonstrate the superb skills of our assassins? Sneaking around in white at night is a piece of cake for them..."
In conclusion, everyone voted in the end.
—In the end, the bluebell flower wore white.
Xia Cheng, dressed in a white uniform, scaled the walls of the cathedral, feeling incredibly cool.