But the most amazing thing is that Blue Star designed this kind of bookmark.
The most amazing thing is that players are so fond of these bookmarks that they line up early in the morning.
Among those who managed to buy the limited edition bookmarks, one person even kissed the bat spirit in excitement!
Even the police officers on duty couldn't help but question their own existence after seeing it: Is this really something to look good? Does Earth have some kind of hypnotic ability? How come people are flocking to bookmarks like this?!
Players who had just bought the game were overjoyed and were squeezing out, gleefully checking the game's packaging as they did so.
Those who didn't get to play, like swans craning their necks, wanted to see how much stock was left in the store.
Some people even started mentally calculating how much longer it would take before it was their turn.
While the scene was in full swing, some people noticed that the large screen outside the towering Blue Star Building was also playing the trailer for "The Soul of Mortals" on a loop.
Moreover, it appears that fireworks are going off on the rooftop balcony.
In reality, Mingyan was releasing sky lanterns with his employees.
The novel "The Soul of Mortals" has finally been released, but one of its copyright holders, Ling Lingqi, is still in a deep coma.
Releasing sky lanterns is a way to send him greetings.
Each person's Kongming lantern contained a blessing, hoping that Ling Lingqi would get better soon.
Adam, the NPC in "The Soul of Mortals," uses the AI of "Redstone No. 7" to simulate Ling Lingqi's personality in daily life. Now, with the release of the game, he will meet millions of fans on Earth.
As the game progresses, players will learn more about Adam's life and gradually achieve better endings.
As another NPC said: May all heroes get what they want.
The aftershocks of the release of Mortal Souls are still spreading.
Black Friday suddenly appeared in the gaming industry of the Sixth Star Province.
Because it happened to be a Friday, many people in the industry took the day off for all sorts of reasons, but everyone knew the real reason: they were all going back to play "Mortal Souls".
People who design games are generally those who genuinely enjoy playing games, which is why they choose to pursue this career path.
Therefore, once a very well-known sequel is released, many people will immediately take leave to go back and "experience the game," euphemistically calling it:
Having a good understanding of popular games is also a fundamental requirement for professionals in the industry.
This Friday, all the major companies suddenly became deserted.
The absence of designers was most pronounced in the planning team, with almost no one remaining at the company.
Everyone tacitly understood each other and chatted in the work group:
"Oh, you have a cold today? What a coincidence, I have a cold too."
"Yes, yes, the weather has been so unpredictable lately, it's easy to catch a cold~"
"Hey, why is Xiao Li on leave too?"
"His son has a cold..."
After we finished chatting, I opened the Blue Star website and saw that almost all of my friends were online, all showing "in the game" and their game icons were all Mortal Souls.
They pretended not to see each other, pretended that everyone had taken sick leave and personal leave, and silently indulged in their own mortal desires.
On the day the game was released, all its stats skyrocketed.
Many forums are already offering their predictions. Some are guessing that Mortal Souls will take several hours to top the paid game charts, others are guessing what score Mortal Souls will ultimately get in the League of Legends review, and still others are directly predicting whether Blue Star Studios will once again reserve the Game of the Year award.
Of course, the most frequent voices on the forum came from the players.
When it was first released, most of the time players were showing off their game accounts, and some even proudly boasted that they had bought the game offline an hour early.
For the entire afternoon after the release, the forum was quiet; almost no one spoke, and everyone was busy playing the game.
About an hour or two later, the players who had been easily defeated by the monsters returned to the forum looking completely bewildered.
[How do I defeat this enemy named Sisyphus in the tutorial? Is he the priest from the promotional video?]
[Help! I can't get past the first level! Did I choose the wrong weapon? Could someone please tell me which weapons are the strongest in this game?]
[I'm questioning my existence. Am I the only one stuck on the second mob?]
[I just rolled out of the church, and it says "You have completed the tutorial"!!! Holy crap, this is a tutorial level??? I thought I had amnesia and this was the final boss level. I used every ounce of my strength...]
[Shielded Backlash. The moment I saw the shielded mobs, I felt like my face was saying: Let's just leave each other alone...]
A few hours later, around dinner time, the number of players leaving messages gradually increased.
Then, as night fell, most people had about 10 hours of gameplay, and the vast majority finally understood the essence of the game.
Let's just stop calling it "The Soul of Mortals"!
Why not just call it "The Masochistic Soul"?
Look at the monsters inside; each one can easily kill a player, making the player feel like they have no dignity as the protagonist.
The bosses inside are even more terrifying; one wrong move and you'll be comboed to death, unable to even move a finger.
The most outrageous thing is that there are a thousand ways for players to die in the game, and they are not necessarily killed by monsters!
Perhaps behind one of those doors lies a genuine "door-opening kill," a single shot sending you to your grave.