Not to mention, League of Legends has a whole host of related or indirect industries, including merchandise, tournaments, advertising, live streaming... all of which revolve around it, forming a very complete industrial chain.
The sheer profitability of Blue Star, which accounts for such a large proportion of its revenue, is enough to demonstrate the game's money-devouring power.
The single-player game market is already doing well enough, but it still can't compete with the money-making ability of online games. No wonder major companies have gradually lost interest in single-player games.
Capital can determine many things!
Now even the government of the Sixth Star Province is willing to make concessions for such a large industrial chain, and even provide some corresponding policy benefits to Blue Star Studio - there's no way around it, a rare and promising seedling that has suddenly emerged in our own field must be pampered by the whole family.
Last year, during the sixth season finals, the team's victory was reported for the first time by official news media.
It should be noted that in the past, only provincial and national competitions in the top league had such a high profile.
In fact, the current league is also facing a lot of troubles.
The evaluation report for this year was actually released quite early, but it's still under review.
Their reviewers were all eager to test the games on Earth... This was even before the release of Assassin's Way, after all, everyone wanted a good job.
Then, the evaluation report came out—an average score of ten!
Another perfect score!
The committee members were so worried that their hair turned white, and none of them knew what to do.
Since Blue Star appeared out of nowhere, the annual best award of the First Division seems to have taken root and refused to leave the Sixth Star Province.
The A-League Association wants to be fair and just, and live up to the audience's expectations; but it also doesn't want the awards to be monopolized and become one of Chief Designer Ming's spoils of war...
It's not that easy.
Nowadays, at the final review meeting, some people are pulling out e-cigarettes with long faces and don't even want to participate in the discussion.
Someone tentatively suggested, "How about we just create a special award? Like 'Most Popular of the Year' or something, and if Blue Star gets it, they won't be able to compete for the Best of the Year anymore..."
A somber, deathly silence hung over the conference table.
When the idea of awarding prizes to two individuals was proposed last year, some people did talk about it.
But at the time, the committee members all laughed it off—because it was just a joke on the internet!
Seeing that Blue Star has won so many awards, netizens joked, "Why not just set up a Blue Star Award with separate rankings? It's too unfair to let other designers compete with Chief Designer Ming."
This is a joke, a joke!
But now, compared to before, everyone has really thought about it seriously, and realized what this whole thing is all about.
At the conference table, someone else asked, "What about the Beyond team? We also gave their new work, 'The Sound of the Wind,' a perfect score."
"That game is quite good, but unfortunately it's too small in scale; it can only be considered a 2A game. Based on past experience, it would fall under the 'Best of the Year' award..."
"Blue Star, the other side... isn't there anyone capable of fighting? Why are it these two again?!"
"There really aren't any perfect scores anymore; the rest are just a hair's breadth away. Some people are just exceptionally gifted; what can you do about it?"
"Bang!"—He could only slam his fist on the table in frustration.
The meeting process has once again stalled.
Someone was secretly sending a message under the table.
[If this continues, I'm thinking the chairman might need to get his hair transplanted again...]
There's still a month left to push forward this year; maybe I should check if there are any new games coming out.
It's not that easy!
[Why are those blue stars popping one after another! Chief Designer Ming drew eight diagrams, and only two have been completed so far...]
Hearing you say that, I suddenly have an impulse.
【?】
[I'm so excited! I heard Blue Star's next game is AR?? (Suddenly excited.jpg)]
Chapter 156 Want to Raise a Dragon?
Blue Star Studio is indeed currently preparing for its next project.
This was also revealed by Mingyan at the Blue Star Carnival press conference: the next project is to be the "top dog" on the list, a pet collection and battle game using augmented reality (AR) technology.
The game was originally inspired by "those two months when I was missing".
Mingyan and Xia Cheng once stood on a completely unfamiliar land and captured a magical alien creature that looked a lot like a small dragon.
At that time, Mingyan suddenly had a burst of inspiration, and it was unstoppable!
After returning home, Mingyan immediately drew a concept art of the "boss".
He even drew a few imaginary little dragons using permutations and combinations, and casually asked Xia Cheng, "Aren't they cute?"
Xia Cheng smiled and said, "You've always been adorable."
*Smack*
Mingyan flicked his forehead: "Don't interrupt."
Xia Cheng laughed and said, "Everyone wants to raise dragons, but unfortunately most dragon species are monopolized by the Galactic Empire, and the Chaoyang Alliance doesn't have the means for that yet. Back in my hometown, some elders are into it and have used an entire planet to collect quite a few dragon species."