Then, the players who came to test the system the next day were all eager to try it out after hearing that a farming system had been introduced.
"What??? Free watering? And they're giving away a plow and a harvester as a starting point?"
(Screaming) Fertilizer is only 30 cents a bag!!! Are you kidding me?!
They looked at the 8868 yuan deluxe gift pack (only one type of resource) from the Dragon Slayer Sword Studio next door, and then looked at the mall on Blue Star.
Yes, the most expensive item is the annual membership for 68 yuan, which includes free access to all startup scenarios.
Furthermore, you can redeem points for them.
On the second day of testing, the players were extremely worried:
[Hurry up!!! Go learn how to slay the dragon next door!!! Learn it by the light of a hole in the wall!!! Your shop is absolutely terrible, I protest!!!]
[You guys actually came up with this idea of fertilizer costing 30 cents? Give me a 30-yuan bag instead! Right now!]
[Buying out the entire store only costs a little over 400 yuan?? I've had enough points from buying the Blue Star Games Collector's Edition so far.]
[Sigh. (Disappointed and frustrated.jpg)]
208. A Bewitching Concubine Who Brings Disaster to the Country
In July, as the weather gradually got hotter, Mingyan once again immersed himself in the fulfilling game development phase.
As for the Dragon Slayer Sword, "Love Across Time" is scheduled for release at the end of this year, with the first 10 chapters of the story expected to be released first, along with the initial 120+ chapter cards.
On Earth, the main project—codenamed "Hunting"—is scheduled for release next Lunar New Year's Eve. It's a AAA production and is currently still in the underlying architecture stage.
Blue Star finally set up two working groups. The first group was led by Mingyan himself and was codenamed "Blue Star Group"; the second group was led by veteran designer Kevin and was codenamed "Morning Star Group".
Morningstar's main project is Assassin's Way 2, which is currently in the early design stage and has not yet been scheduled for release.
In addition, the marketing and programming teams have drawn a "Blue Star Platform team" and contacted a large channel development company to discuss outsourcing projects.
The Blue Star platform is also scheduled for release next Lunar New Year's Eve, and is expected to launch at the same time as the project codenamed "Hunting," which will be launched as a "platform-based game."
This is the first time BlueStar has chosen to publish a game itself without partnering with numerous platforms.
There are definitely a lot of procedures involved, and Bluestar has not yet revealed anything to the "Bluestar Platform," but has instead quietly created a beta version of the "Bluestar Launcher."
As long-term partners of BlueStar, both major platforms held meetings to discuss this matter!
—What happened? Why did Blue Star suddenly terminate the cooperation?!
—Did we offend the leader at some point? What if Blue Star's new game isn't on our platform but on someone else's?
As mentioned earlier, most of the time, the publishing platform holds the advantage and takes the initiative over the game developer.
Traffic is extremely important in this era. Adhering to the "winner-takes-all" principle of the Internet, information placed in the first search bar can naturally capture 90% of the traffic, while the rest of the people share the remaining 10%.
The saying "good wine needs no bush" is unlikely to be true in reality.
If the platform doesn't provide any promotion, a game can only hope that independent video creators, bloggers, and internet celebrities with large followings will discover it and bring it extra traffic.
If even this isn't there, then the game is already doomed.
It might be rediscovered by someone years later, who will then sigh, "It was a great game back then, but it's a shame it was buried!"
After all, games aren't like paintings, where the value increases with age.
In just five or six years, the game development technology of this generation will be obsolete, and new and great games will emerge one after another. Why would any player have the time to play a "buried old game"?
However, on the other hand, if a game can achieve high quality and also attract its own audience, then the difference in status will be reversed.
Now, two platforms are begging Bluestar to list the game on their platforms.
—No joke, this is a game from Earth!
There's no need for it to beg the platform for traffic; the traffic it brings in itself might actually drive traffic to the platform.
If any platform doesn't release this new game, they'll definitely face the wrath of the players:
【How can there be no new games from Earth?! This platform is garbage!!!】
Their marketing team, an elite group of over a dozen people, is often addressed as "manager" with great respect outside the company. They are treated to good food and drink when negotiating contracts—a 50/50 split is the norm, and they can even negotiate unfair terms like 70% for the platform and 30% for the developer.
But when they stepped into the door of Blue Star, they transformed into true men who could bend and stretch, each pulling out a cigarette: "Brother, wanna smoke?"
The person in charge of Blue Star, however, did not smoke. He simply accepted the cigarette, smiled, and explained the situation to them.
As for how to explain it, the company's internal secrets will definitely not be leaked—building a platform means directly competing with these two companies.
The Bluestar representative stated: Bluestar has no intention of severing cooperation; it's just that the new game will no longer be released on multiple platforms simultaneously. We will definitely grant licenses to your platform again in the future.
The two platforms were then somewhat relieved and, to show their sincerity, offered extremely favorable commission rates.
Afterwards, they had some time to eat on Blue Star. The people from both platforms ate while looking at each other with great displeasure.
Atlas's comment: Isn't Chief Engineer Ming's boyfriend the same person as the person from across the street?! It's definitely an inside job! This is vicious competition, and it's unfair to us!
Ipp's family: Although Young Master Xia still holds a position with us, we don't dare ask him anything! Atlas on the other side is definitely trying to sow discord! Despicable and shameless!
Both sides: "Hmph! We must win back the leader's heart!"
After lunch, it's lunch break time, and then everyone starts showing off their unique talents.
—Each of them held a pack of cigarettes and found the person they were looking for.